Playable vertical slice / Roblox Studio
STEAL
THE SUN.
Collect the cosmos.
Defend your corner of it.

The first spark
starts everything.
A personal Spark waits outside your vault. Capture it, carry it across the bridge and deposit it at home. The reward pays for your first Carry Strength upgrade, opening the way to heavier celestial matter.
That small journey establishes the larger loop: collect, produce, upgrade and compete for rarer objects. Rival vaults create another route to a better collection, with risk on the way out and on the way home.
- Capture
- Carry
- Deposit
- Upgrade
- Compete
The rules
under the orbit.
Design and Luau engineering are part of the same system.
- A shared world
- Four vaults around a central collection field, bridge routes, spawn sockets and a broken orbital monument.
- Server-owned decisions
- Capture, carry, purchases and theft are validated on the server. Distance, timing, strength and inventory state govern each interaction.
- Protection with purpose
- A secured anchor, starter shielding and deposit protection make the collection valuable without making every loss permanent.
- A changing sky
- Solar Surge events change spawn conditions. Discovery, upgrade trees and rarer objects extend the progression.

Made for
more than a mouse.
Keyboard, touch and controller inputs share the native proximity interactions. The HUD includes collection, upgrades, settings and a touch drop action.
The saved local place was reopened and playtested. Public publishing, production cloud persistence validation and wider device testing remain release work.
A world in development.
STEAL THE SUN is an original playable local vertical slice. There is no public play link yet.
