Aphelion / capability
Nothing is claimedthat cannot be opened.
Creative direction
Reads: Intent, position, the first frame
We decide what the first frame has to do before anything is drawn.
Evidenced in
Vespers — Kernel reference for near-stillness: 6 steam paths carry a complete frame
Broadcast — Kernel reference for type, palette, media and hierarchy moving as one state

033 / Vespers
Web design
Reads: Hierarchy, crop, type, grid
Every screen is composed as a resting frame first.
Evidenced in
Broadcast — renderer: dom — the editorial wall is semantic layout, not a rendered surface
Echolocate — technologies include Native Scroll; chapters are authored page structure

019 / Broadcast
Creative development
Reads: Build, performance, lifecycle
Design and build stay in the same system.
Evidenced in
Quarry — renderer: webgl with GLSL — 64 raymarch iterations, reduced to 36 on mobile
Tideline — renderer: webgl with GLSL — the one continuous-time object, mobile quality 0.55
Fault — renderer: canvas2d — 92 cached raster bands, re-authored to 64 on mobile
Seed Vault — technologies include Generative — deterministic growth under a finite cap

022 / Quarry
Interactive experiences
Reads: Input law, bounds, return
One input law, bounded, and able to return.
Evidenced in
Echolocate — two inputs — sonar origin and survey chapters — under one acoustic law
Seed Vault — visitor-authored state persists within a bounded cap; keyboard planting is authored
Tideline — interaction covers pointer, touch ripples and keyboard current at parity

035 / Echolocate
Motion systems
Reads: Rate, weight, rest
Timing written down so it survives the handover.
Evidenced in
Slipstream — pointer velocity resolves through damping: attack 18, release 7.5
Fault — spring pair 105 · 18 returns typographic pressure under control
Broadcast — 720ms cubic-bezier(.2,.78,.2,1) state change with no RAF at all

027 / Slipstream
Digital identity
Reads: Mark, voice, system across surfaces
A mark, a grid and a voice that hold under pressure.
Evidenced in
Broadcast — an entire editorial identity recomposes per channel and stays itself
Aphelion / Heroes — a published product carrying its own wordmark, type hierarchy and archive language across every object
Aphelion / Studio — this site — the same identity system applied to a second surface without redrawing it

Aphelion / Heroes
Charts combine · most work is read against three · engagements are scoped per project